铜奖

Light Cone 光锥

Awards : Bronze Award  铜奖

Category : Digital  数字设计

Creative ideas: A light cone, a surface in space-time on which light is marked the possible direction through a given event. When we look at the night sky, we don't see the universe in real time. The image of the sky is different from a snapshot taken instantaneously because light takes time to reach us from distant places. Any object we see in the sky is an image of its luminous past that will be seen by its equivalent of the future. The future can see the traces of the past, but can do nothing about what will happen to it. A distant star has long since burst, and the Earth is still enjoying its glow. Technical techniques: The work is mainly video, including lighting and interaction. Our works are double screen images, which represent the appearance of things and the images we see, namely the past and the future. The lights are projected as conical beams, which interact with each other using Arduino technology, and the viewer enters the beam to trigger the interaction. Size: 2m*2m(variable)

 

创作思路: 光锥,时空中的面,在上面标出光通过一给定事件的可能方向。 当我们遥望夜空的时候,我们并没有看到实时状态的宇宙,天空所显示的图像不同于一幅瞬时拍摄的快照因为光从遥远的地方到达我们这里要花一定的时间,我们在天空中所见到的任何一个天体都是它在发光瞬间的像过去的影像将于被相当于它的“未来”所看见,而未来能见到过去留下的痕迹,却已经对将发生在它身上的事实无能为力。 一颗遥远的恒星早已破灭,而地球仍然享受着它留下的光芒。 技术手法: 作品以影像为主,包含灯光和交互。 我们作品为双屏影像投放,分别代表着事物的本身模样与我们所看到的影像,即表示着过去与未来。 灯光投射为锥形光束,使用Arduino的技术实现分别交互,观者进入光束内可触发交互。 尺寸: 2m*2m(可变)

 

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